The same can be said for the shadows, which are much more pronounced and made the game look more realistic. Lighting is perhaps the biggest upgrade light being emitted from blaster fire and lightsabers is much more visible this time around. ![]() The environments also received a texture bump, which is good because it's much easier to see things in VR, like lower resolution or flat textures, since you can inspect them at a much closer range. The models look the same, and while it is difficult to discern over streaming video, the textures seem to have gotten a bump in fidelity when it comes to skin and clothing. We got eyes on the game and noticed that the biggest change compared to the Quest title is in the graphics. Since this is VR, we didn't get hands-on with the game just yet, as we don't have access to a PSVR2 headset. For those hoping to get it outside of the Quest ecosystem, the game is coming to the PSVR2. If you were an owner of the Meta Quest 2, you also got Tales from the Galaxy's Edge, another episodic adventure that wasn't merely an ad for the Disneyland theme park addition, since it gave you several different stories with different characters and situations. It showcased the platform while also giving series fans something aside from dogfighting in Star Wars Squadrons or pinball. PSVR owners got a taste of the Star Wars universe on the platform with the Vader Immortal trilogy of episodic releases. ![]() Pre-order Star Wars: Tales from the Galaxy's Edge
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |